A twisting tale of terror. Life and death decisions
Open your eyes… and prepare yourself for the dread of unforgettable psychological horror. Set 60 years before the nerve-shredding events of PS4 smash hit Until Dawn, you awaken in a strange medical facility, with no memory. It’s up to you to discover why you’re trapped within Blackwood Pines Sanatorium – and uncover a chilling conspiracy lurking within its shadows.
Feel every spine-tingling moment as PS VR puts you in the heart of the horror with a full body model showing your legs, arms and hands on-screen – while innovative voice controls means your character says what you want.
Make meaningful choices in a branching narrative that leads to different endings as you try to figure out who you are, and why you’re here. But in a world where you can barely trust your own memories… how can you truly trust anyone else?
“VR continued to have a presence at E3 this year, and we came away most impressed with Supermassive's The Inpatient.” Game Informer
“a unique experience that is both intriguing and unnerving.” Game Rant
Want to find out more about The Inpatient? Nik Bowen, one of the Game Directors at Supermassive Games, tells you more..
The Inpatient is a horror game with psychological elements. It places you in the role of a patient with amnesia and is set in the Blackwood Sanatorium, over 60 years prior to the award-winning Until Dawn.
Anyone familiar with Until Dawn will recognize the imposing sanatorium but this time you’ll see everything as it was during its 1950s heyday. For newcomers to the story, don’t worry – you don’t need to have played Until Dawn to be able to enjoy The Inpatient; it’s an entirely standalone title with a brand new story and cast of characters to meet.
The Inpatient begins with you being questioned by Jefferson Bragg, the mysterious owner of the sanatorium. He claims he’s trying to help you, but should you believe him? This is the beginning of your disturbing journey, as you discover who you are and piece together why you are in the Blackwood Sanatorium.
Over the course of the game you’ll meet a variety of interesting patients and staff, each with their own motivations and agendas. How you react to these characters and the choices you make will have profound and dramatic consequences for how the story unfolds.
We’ve designed everything so that it really feels like you are in the game. If you look down you’ll see your body, hands and feet. You can also speak out loud to engage with the characters.
With The Inpatient, we used psychological horror themes to infiltrate the player’s subconscious and draw them further into the story. Our team spent a lot of time working to create a sense of isolation and fear, making extensive use of immersive 3D binaural audio to complement the amazing visuals and further transport them into their unfamiliar new home.
We also worked closely with Until Dawn scriptwriters Larry Fessenden and Graham Reznick to create a truly absorbing script that really brings the story to life. The result is an incredibly immersive experience.
Returning to the Until Dawn universe was exciting for us. The Sanatorium is an iconic location and it has been amazing to revisit this imposing space. Experiencing this in PlayStation VR is incredible – it really feels like you’re there.
We can’t wait to see how players react to the The Inpatient, and look forward to welcoming you into the sanatorium soon…